Final Fantasy X – MONSTER CREATION [NEMESIS] (4K) Save Sphere 45: HD Remaster | Episode ~ 190

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T R A N S C R I P T

Hello and welcome back to the one hundred and ninetieth episode of this Final Fantasy X HD Remaster playthrough. So, we’re gonna have Wakka, Yuna and Tidus in the field. Let’s equip their Triple AP ah, Celestial Weapon’s and right now, we’re up to our final Monster Creation at the Calm Lands Arena. From the Original page is the final Nemesis that we unlocked. It’s time to defeat it, so we’ll throw a Haste on Tidus but It’s not gonna last long and Auto-Life, just cause he has the most HP with the HP Break Limit. And whenever we get the chance to do Attack Reels we’ll take it. And that is what we’re praying that will get us across the line, multiple Attack Reels. Nemesis Ultima counter attack, for magical attacks. Um, let’s go for a Slice & Dice! Some good damage there. This Ultra Spark is pretty much gonna wipe us out, but we got Auto-Life with Tidus. Tidus can survive it sometimes, he has just enough health when It’s maxed. So, we’ll risk a Mega-Phoenix. Let’s go for a Blitz Ace! Got some critical hits there. Nice, It’s great when that happens, you just get a free Overdrive Gauge filled. Ewe Ultra Spark, that’s gonna wipe us out again. I wonder and I hope it doesn’t happen, but a back to back Ultra Spark, because that will kill us. Armageddon! What’s this gonna do? So it looks like a Nova. Okay, super damn deadly. Awe, let’s hope we don’t get sparked out. Phew.

So, we definitely need luck in this battle. We have to have certain attacks not line up against us. Ah great. Mega-Phoenix, we’d be screwed without it. And down goes Nemesis, we’ve done it with the mighty Overkill! Went a little quicker than I thought. Very nice. Just got the ‘Overcoming the Nemesis’ trophy (gold trophy), mad. Alright, what’s happened? You’ve beaten my mightiest beast? Mmm, what extraordinary power! We’re now known as the “One Who Conquered All”! We just obtained the Mark of Conquest! I believe It’s a Key Item. Wow, we’ve done it. Oh the satisfaction. Was such a grind to get to that spot here at the Calm Lands Arena. Well the good thing is we’re um, here. So let’s do farming. First actually, let’s just check out our new Key Item. Where is it? There it is, Mark of Conquest: Given to those who have surpassed mortal bounds, sick. Ah let’s auto sort our gear. So, we’re gonna stock up on Phoenix Down and we might even buy some Distiller’s. Actually, let’s just even sell Weapon’s that we don’t want and Armor. We’ll just sell that now. Don’t really know why I held on to it. We’ve got quite a number to get through. I just wanna keep that, just for the sake of it, but we won’t use it, so let’s sell it. Got some sick Weapon’s and Armor here, even that. Well, looks like we didn’t run outta Gil at any stage in this quest. I did think it may have been the case at some point. And we’re drawing near to It’s end.

Alright let’s ah, quickly auto-arrange them Item’s again quickly. So, we’ll start off with Kottos. We’re gonna get Speed and Mana Sphere’s, forty of each. Of course, we gotta do that again, we got the rare drop. Alright, let’s quickly equip our Triple and Double AP Weapon’s. And we’re gonna quickly farm Sphere Level’s from Don Tonberry. We may have already had that, I don’t know why I did that, anyway. Wait, I think swap in them ah. Who cares, I can’t remember. We’ll just do Auron and Rikku next. Alright let’s Flee. Plenty of Sphere Level’s for everybody. Get the Celestial Weapon’s back. So now, what we’re gonna do is, let’s teach Anima Haste, Slowga and Reflect. And the reason is, because now we’re gonna farm Magic Sphere’s against Jumbo Flan. We need to Overkill it twelve times so we can get twenty-four Magic Sphere’s. As you can see damage is Immune. So, let’s bring Yuna in and summon Anima. It’s sorta what I figured out the quickest way possible, at least for now. Oh no so, we’re gonna attack with Pain. We’ll do Haste on Anima and Reflect on himself, or herself! And Reflect Slowga. Slow would of worked just as fine. And spam Pain for twelve battles. Oh no! Best case scenario, we don’t let the Jumbo Flan cast Regen on itself. Or at least not until It’s nearly defeated. Should be right this time. It’s gonna be tedious, but It has to be done if I want to get two hundred and fifty-five Magic for each character.

Two Magic Sphere! I can’t help but notice your Pain! Ah, there’s the Regen, that’s not good. Why must you Regen such a large amount of HP Jumbo Flan? This is Pain, ha. C’mon! There we go, don’t you dare give us Dark Matter for that! Phew. We’ll save Oblivion for when it Regen’s itself next because we won’t have enough time, we might save a couple of these Magic Sphere’s to get next, for next-time. So, we’ll get two more lots and then we’ll activate them on the Sphere Grid. Ah, you had to do it didn’t you. A Regen on the last one. Oh well, let’s do Oblivion. I don’t think It’s gonna do a great deal, but if it gets over a million that’s good enough. Huh, not even a million. Alright, let’s just jump straight onto the Sphere Grid. We’ll do Wakka and activate these sixteen Magic Sphere’s. Turns out, I didn’t have to use those Fortune Sphere’s. I thought that I had to use it for everybody. Where is it, I mean Master Sphere sorry. And now we’ll go there. So, no different to the last couple of episodes. I’m gonna save it then quickly come back and move all the characters to Wakka’s position. And only do that. So, that’s what Wakka’s stats are looking like after the Magic upgrade. Almost there and the other characters should look very similar. So, their’s a ‘Traveller’s Save Sphere‘. I hope you enjoyed this episode and I’ll see you on the next!

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